The parameter can be a float, string, int, or object reference, or an AnimationEvent object. The function called by an Animation Event also has the option to take one parameter. More info See in Glossary by using Animation Events, which allow you to call functions in the object’s script at specified points in the timeline. It is a simple “unit” piece of motion, such as (one specific instance of) “Idle”, “Walk” or “Run”. You can increase the usefulness of Animation clips Animation data that can be used for animated characters or simple animations.
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